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Mayrian

Human-centred design

Services and products designed and tested with the people who use and deliver them.

Steering committee pack · Evaluation

Home care visit app

Example · user requirements checked in each round of testing with carers

  • Record a visit in under two minutesMet
  • Works with poor or no signalIterate
  • Usable one-handed on a phoneIterate
  • Medication record matches the care planMet
  • Readable for people with low visionIterate

2 of 5 requirements met. The design goes round again.

What we build

Services designed with your users

We design services and products with the people who use and deliver them: research where the work happens, co-design, prototypes tested in every round, and a service design ready to build.

  • Public and member services

    Services used by a wide range of people, including those with access needs.

  • Staff tools

    Internal tools designed with the people who use them all day.

  • Complex journeys

    Healthcare, benefits or claims journeys with many steps and stakeholders.

  • Inclusive design

    Products that work for people of different abilities, languages and devices.

  • Service redesign

    A service reworked end to end, from first contact to outcome, including letters, calls and staff.

A researcher talking with a participant in a relaxed setting
Workshop, week one

How to get started

Three steps to a plan for human-centred design

  1. 1Tell us what you needUse the project form or book a call. A few sentences about the goal is enough to start.
  2. 2Free technical consultationWe go through your goals, users, existing systems and constraints with you.
  3. 3Your planA detailed plan covering the right tech stack, architecture, timeline and budget. Then you decide.

How it works

How we design with your users

Four activities, repeated until the design meets users' needs. Choose one to see what we do.

Understand context

Understand and specify the context of use: who the users are, their goals and tasks, and where and how they work.

  • Contextual inquiry and observation
  • Interviews with users and staff
  • Accessibility needs identified

The prototypes we build

We prototype at the fidelity each question needs, from paper to code. Choose one to see when we use it.

Sketches tested in minutes.

  1. Sketch
  2. User tries
  3. Change
  4. Repeat
Fits when
Early concepts and co-design sessions.
What it needs
Pens, paper and willing participants.
The trade-off
Very fast and cheap; can't test visual detail or interaction.

Our approach

How the work runs

  1. Understand context

    Who uses it, for what goals, in what environment.

  2. Specify requirements

    User and organizational requirements, agreed and prioritized.

  3. Produce solutions

    Concepts and prototypes, often co-designed with users and staff.

  4. Evaluate

    Test with users against the requirements; iterate.

  5. Deliver and learn

    Release, measure and keep improving from feedback.

What we'll need from you

Having these ready keeps the work moving.

  • Users and staff

    People to research with and co-design alongside.

  • A sponsor

    Someone who'll act on findings.

  • Service knowledge

    Policies, processes and data about the service today.

  • Time for iteration

    Room in the plan to test and change designs.

Who's on the project

Our team, working with staff representatives from yours.

Steering committee

Your side

Our side

Service designer: Leads research, co-design and prototyping.

Services

Human-centred design services

  • Contextual research

    Interviews, observation and diary studies with users and staff, where the work happens.

  • Co-design

    Workshops with users and staff as participants, not only as test subjects.

  • Prototyping and testing

    Paper to coded prototypes, tested in every round, including with people with access needs.

  • Service design

    Blueprints, requirements and measures of success, ready for delivery teams.

Deliverables

What you receive

Deliverables register2 of 6 accepted

Each deliverable is signed off at the gate that closes its phase. Click one to mark it accepted.

In your hands

What the documentation looks like

Every project ends with documents your team can run with. Here is an excerpt of one of them.

Context of use

Home care visit app

From contextual research with carers

AspectWhat we found
UsersCarers, many part-time, varied digital confidence
TasksRecord visits, medication and notes between homes
EnvironmentIn cars and clients' homes, often poor signal
DevicesPersonal and company phones, one-handed use

Measuring success

How success is measured

What we report on in human-centred design projects. Which measures apply, and their targets, are agreed with you at the start.

Benefits register

Steering committee pack · Benefits

Task success

Users completing key tasks in evaluation.

Data from
Usability testing with representative users, task by task
Measured
Every evaluation round

The baseline is taken before anything changes; targets are agreed at the first gate.

Built into every project

The six principles every human-centred design project we run follows. Untick one to see what's missing.

Our design principles

Not yet human-centred

  • Missing: Users involved throughout design and development

Tick or untick checks to see the result change.

Readiness check

Are you ready for
human-centred design?

Five questions, about a minute. You'll see what to settle first and a sensible starting point.

Steering committee pack · Gate review

Entry criteria: Human-centred design

Give each criterion a status. The gate decides from all of them.

  1. 1.Can we reach the people who use and deliver the service?
  2. 2.Is the scope of the service clear?
  3. 3.Will the team act on what users say?
  4. 4.Is accessibility part of the requirements?

Gate decision

0 of 4 reviewed

Review every criterion to see the decision.

How to start

From first call to production

Start where you are. Each step ends with a decision, so you commit to the next one only when it makes sense.

Engagement roadmap decision gate

  1. Free technical consultation
  2. Current-state assessment
  3. Pilot
  4. Rollout
  5. Adopt and improve

Free technical consultation

One or two sessions

Talk through the goal, the users, the systems involved and any deadlines.

Delivered at the gate

  • A clear view of scope and priorities
  • A recommended next step
  • A plan covering stack, architecture, timeline and budget
Book the consultation

Estimate the value

What it could be worth to you

Enter your own figures. The formula is shown, and the estimate can go with your enquiry.

Steering committee pack · Benefits case

Failure demand avoided

Human-centred design · your assumptions, with the formula shown

AssumptionValue
5,000
30%
$8

Handling cost avoided

$12,000

a month

Formula: Contacts × share avoidable × cost per contact

Add to my enquiry

Build or buy

When you don't need
a custom build

Part of the free technical consultation: when an existing product covers the need, we recommend it instead of a custom build. These are the options we weigh, alongside the tools you already have.

Steering committee pack · Options

Option C: tailored

Recommended when

  • The service is complex and spans channels
  • Users include people with diverse needs
  • Staff and processes must change, not just screens
  • Evidence is needed for investment decisions

Full scope

Technologies and standards

Chosen for your project

Research and design methods, by the question each answers and when it's used. Choose one to read more.

MethodAnswersWhen
Understand contextHow people really work, where and with whatBefore designing
Understand contextGoals, needs and frustrations, in their wordsEarly, and when questions arise
Understand contextWhat happens over days or weeksWhen the experience spans time
Produce solutionsIdeas and priorities from users and staff togetherOnce the problem is clear
EvaluateWhether people can complete key tasksEvery iteration
EvaluateWhether it works with assistive technologiesEvery release

Contextual inquiry: Watching and talking with people where they do the work, to understand how, where and with what they do it.

Research and testing

  • Dovetail
  • Lookback
  • Maze
  • UserTesting

Methods

  • Contextual inquiry
  • Co-design
  • Service blueprinting
  • Usability testing

Prototyping

  • Figma
  • Paper prototypes
  • Coded prototypes

Collaboration

  • Miro
  • FigJam

Questions

Common questions
about human-centred design

How is this different from UX design?

Our UX design work covers digital interfaces. Human-centred design covers the whole service: processes, staff and offline touchpoints as well as screens.

Do users take part?

Yes. We run co-design workshops with users and staff as participants, and test every iteration with them.

How do you include people with disabilities?

We recruit people with disabilities as research and testing participants, design to WCAG 2.2 AA and test with assistive technologies.

How is a transformation engagement priced?

Assessments and pilots are delivered as fixed-price engagements; rollouts are usually delivered by a dedicated team, wave by wave. The free consultation ends with a plan covering scope, timeline and budget.